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7 (M2)

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Friday 2 PM

Friday 8 PM

Saturday 12AM

Saturday 9AM

Saturday 2PM

Saturday 8PM

Sunday 12AM

Sunday 9AM

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Sunday 2PM

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Friday 12AM

OPEN

Saturday 1PM

Saturday 6PM

Sunday 12AM

Sunday OPEN

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Sunday 4 PM

Sunday 6PM








Event: RPG1 - RPG2 The Cleansing of Castle Creek
GM: Dan Dwyer
Time Slot: 2 (Friday, 8 PM) / 5 (Saturday, 2 PM)
Duration: 4 hours
Max. # of Players: 8
Game System: AD&D 1st Ed.
Beginners: Yes

Description: "The towns and villages along Castle creek has prospered for many years despite the arid conditions due to the pure clear waters flowing from Castle Rock, the source of Castle Creek. The waters have always flowed pure and plentifully but now they bring nothing but illness and a foul pollution to the region which is sickening the trees and killing the animals which drink from the polluted waters. Will you and your fellow adventurers be able to find the source of the pollution and cleanse the water's source in time for the spring planting or will your people starve for want of crops?"
A first edition AD&D module for 6 to 8 players. Designed for beginners and those unfamiliar with 1st edition. It will utilize two non-first edition modifications: segment initiative and a statistic called Perception. Fully equipped and ready-to-play Player Characters will be provided for this adventure.

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Event: RPG3 - RPG4 The Taking of Eagle's Eye Castle
GM: Dan Dwyer
Time Slot: 1 (Friday, 2 PM) / 6 (Saturday, 8 PM)
Duration: 4 hours
Max. # of Players: 8
Game System: AD&D 1st Ed.
Beginners: Yes, characters provided

Description: While away from home you have been informed that your relative's castle, where you had often stayed in while traveling the lands around the lone peaks of Eagle's Eye, has been seized by brigands, your relatives murdered and the new trade routes placed in jeopardy. With a collection of your "school" friends you have sworn to reclaim your home-away-from-home and claim the castle as your own.

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Event: RPG5 Long Live the Zhents (Part III)
GM: LMD & Kyle Decker
Time Slot: 1 (Friday, 2 PM)
Duration: 4 hours
Max. # of Players: 8
Game System: AD&D 2nd Ed., Forgotten Realms
Beginners: Yes

Description: 'Tis the Year of the Vindicated Warrior of 1383. And Vair Thistlewaithe has regrouped or is he in retreat. Mobilized you he has, to the edge of Cormanthor. For your next mission will lead you deep within Myth Drannor. To recover the elves' lost treasure, on you this depends. Your success will ensure your worthiness and "Long Live the Zhents!"

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Event: RPG6 Long Live the Zhents (Part IV)
GM: LMD & Kyle Decker
Time Slot: 10 (Sunday, 2 PM)
Duration: 4 hours
Max. # of Players: 8
Game System: AD&D 2nd Ed., Forgotten Realms
Beginners: Yes

Description: 'Tis the Year of the Vindicated Warrior of 1383. And all in Myth Drannor is not quite as it seems. The taking of the relic isn't as easy as once thought. As you're harried by the beings you have just fought. Your time is running short as Thistlewaithe seems distressed. You know the dreaded outcome if he is less than impressed. So muster your courage and press through, for the foliage is most dense. And accomplish this task victoriously, assuring "Long Live the Zhents!"

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Event: RPG7 What Happened?
GM: John McGreevy
Time Slot: 2 (Friday, 8 PM)
Duration: 4 hours
Max. # of Players: 6
Game System: Outbreak: Undead by Hunter Games
Beginners: Yes

Description: Coming back from an outing and things are...well...different than before. You have to survive and find sanctuary or join the rest of the population in Zombieland.

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Event: RPG8 A Painful Extraction
GM: John McGreevy
Time Slot: 6 (Saturday, 8 PM)
Duration: 4 hours
Max. # of Players: 6
Game System: Shadowrun 4 by Catalyst Games
Beginners: Yes

Description: This will be hopefully a campaign run at MEPACON so characters will be generated at the table. You have been hired to recover a cryo chamber from a small airport outside Seattle; it will only be there for a short time so get a move on...oh, and be careful of the insurance agents. Nothing important just crossing the t's and dotting the i's and laying you out. No biggie.

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Event: RPG9 The Spiders Web
GM: John McGreevy
Time Slot: 9 (Sunday, 11 AM)
Duration: 4 hours
Max. # of Players: 8
Game System: Legend of the 5 Rings by Alderac Entertainment Games
Beginners: Yes

Description: This is a continuation of a campaign begun in the Spring and new players are welcome. Hatamoto Asahina wishes you to deliver a gift to the Imperial Palace. It is very important this is done correctly so he is counting on you to be diplomatically appropriate and tactful. Who better than your characters?

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Event: RPG10 The Shadows Have Eyes...
GM: Justin Dunmire
Time Slot: 4 (Saturday, 9 AM)
Duration: 4 hours
Max. # of Players: 6
Game System: Legend of the Five Rings, Third Edition
Beginners: Yes

Description: The Emerald Magistrates have begun to make a name for themselves in Ryoko Owari, defeating a den of 'Ninja' and thwarting several drug shipments.
Unfortunately, such attention is not always good in the City of Lies. Even now, powerful players are struggling to control your actions, or at least capitalize on them. It is for you to decide if you will be a player or a pawn in the shadow games here... or just another body in the river.
This is a continuation of the game that started at MepaCon Spring 2009. The year is 1155. Restrictions: No non-Human, Monks, Ronin, Shadowlands, or Spider Clan for this scenario.

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Event: RPG11 Desperate Measures - A Shattered Empires Adventure
GM: Rich Radgoski
Time Slot: 6 (Saturday, 8 PM)
Duration: 4 hours
Max. # of Players: 6
Game System: Arcanis RPG
Beginners: Yes, starter characters available

Description: A Shattered Empires Adventure - Hard Point Adventure 1, Crusades Year 1 "The 6th Crusade of Light has been called by noble King Osric IV of Milandir as Rumblings from the infernal hordes have the entirety of the Hinterlands in a panic. But before they may test their courage against fetid demons, the heroes must uncover a plot just as foul in the staging township of Mil Takara, if they have any hope in preserving the honor of Milandir and the purity of the Crusade itself! Tier 1 (Starting Adventure for the Shattered Empires adventure campaign)

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Event: RPG12 Desperate Times - A Shattered Empires Adventure
GM: Rich Radgoski
Time Slot: 8 (Sunday, 9 AM)
Duration: 4 hours
Max. # of Players: 6
Game System: Arcanis RPG
Beginners: Yes, starter characters available

Description: A Shattered Empires Adventure - Hard Point Adventure 2, Crusades Year 1. "Having discovered and defeated the person responsible for the bloody murder in the rebuilding of Mi Takara, the Heroes are begining to learn that there may be more to this than a simple "madman" on a rampage. "Everything Wicked May Come From Canceri' as the saying goes, but something very foul is brewing here in the Milandsian staging grounds for the Crusade. (It is recommended that Desperate Measures be played before Desperate Times but new players are certainly invited.)

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Event: RPG13 / RPG14 The Man in the Moon Came Down Too Soon
GM: Geoffrey Winn
Time Slot: 2 / 4 (Friday, 8 PM / Saturday 9 AM)
Duration: 8 hours
Max. # of Players: 5
Game System: Pathfinder
Beginners: Yes, starter characters available

Description: After a night of heavy drinking at the Prancing Pony, you and your companions wake facedown, in the dirt, in the middle of the terrifying Barrow-downs west of Bree-town. What has become of your things? Why is this horse licking your face? And however are you going to get home?? A Middle-earth adventure for 2nd-level characters. Pre-made characters will be provided. Email gdwinn@comcast.net if you wish to make your own character prior to the event.

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Event: RPG15 / RPG20 The Grabbers
GM: Geoffrey Winn
Time Slot: 1 / 5 (Friday, 8 PM / Saturday, 2 PM)
Duration: 4 hours
Max. # of Players: 6
Game System: Pathfinder
Beginners: Yes, starter characters available

Description: Children are being taken off the streets of Dimswitch. When the son of a city councilman goes missing, you are called to investigate the hideout of the kidnappers, a gang of shadowy beings known as the Umbral League. Is it just crime as usual in the city? Or will you find evidence of deeper corruption? A Pathfinder adventure for 3rd-level characters set in the City of Krogdon. Pre-made characters will be provided. Send an email to gdwinn@comcast.net if you wish to make your own character for the event.

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Event: RPG16 / RPG17 We Be Goblins
GM: Randy Kimmel
Time Slot: 1 / 4 (Friday, 8 PM / Saturday, 9 AM)
Duration: 4 hours
Max. # of Players: 6
Game System: Pathfinder
Beginners: Yes, characters provided

Description: As some of the toughest members of your tribe you must prove your worthiness and then set out to claim a stash of fireworks for your tribes greater glory. (This adventure has been modified from the published version for higher character levels) level 3 goblins will be provided.

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Event: RPG18 / RPG19 Wandering Worshipers
GM: Randy Kimmel
Time Slot: 5 / 8 (Saturday, 2 PM / Sunday, 9 AM)
Duration: 4 hours
Max. # of Players: 6
Game System: D&D 3.5
Beginners: Yes, characters provided

Description: When a group of visiting kobolds turn up missing after going to your sacred shrine. It is up to you to save them from the vile goblins that have captured them. Kobolds with an average level of 7 will be provided.

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Event: RPG20 Untold the CBRPG Demo
GM: Dennis Rude
Time Slot: 5 (Saturday, 2 PM)
Duration: 4 hours
Max. # of Players: 6
Game System: Untold the CBRPG
Beginners: Yes, very beginner friendly

Description: Come and try a RPG like no other, there are no books, no character sheets, everything is on cards. Use Untold Points to build a character from the various cards and then adventure in the Splintered Serenity setting. Rules taught and cards provided. You can check out Untold at www.untoldthegame.com

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Event: RPG21 Creature Clash
GM: Ed Lehman
Time Slot: 2 (Friday, 8 PM)
Duration: 4 hours
Max. # of Players: 6
Game System: D&D 3.5
Beginners: No

Description: Come play one of 6 different creatures and fight it out to solve your creature motivations. Will you be a Behir? A Grey Render? Maybe a Chimera? Perhaps an angry Hill Giant? Possibly an insane Automaton? Or a hungry T-Rex? Who knows (random selection).....knowledge of D&D 3.5 is needed. Pre-generated creatures provided.

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Event: RPG22 Eclipse Phase: Continuity
GM: David Cooper
Time Slot: 2 (Friday, 8 PM)
Duration: 4 hours
Max. # of Players: 6
Game System: Eclipse Phase
Beginners: Yes

Description: The characters, researchers on a remote outpost, check in for a backup--and awaken in new bodies to discover two weeks of their lives are missing. They have limited time to find out what happened to their previous selves--and deal with a looming threat.

Eclipse Phase takes place in a rich sci-fi background where humanity has been driven from its home. Your mind is software, your body is a shell.

You don't need to have any experience with Eclipse Phase to play this session. A pre-generated character will be provided and the rules and setting explained.

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Event: RPG23 Lost and Found
GM: Bob Ross
Time Slot: 2 (Friday, 8 PM)
Duration: 4 hours
Max. # of Players: 6
Game System: D&D 4 Edition - Forgotten Realms
Beginners: Yes, level 1 characters provided

Description: An experienced local hunter is missing. A searching party tracked him to a previously unknown crypt on a hillside 5 miles south of town in the thick of the forest. The scouts believe the crypt was probably revealed by the heavy rain a month back. The town decides to hire the heroes to investigate.

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Event: RPG24 Lost and Found 2
GM: Bob Ross
Time Slot: 10 (Sunday, 2 PM)
Duration: 4 hours
Max. # of Players: 6
Game System: D&D 4 Edition - Forgotten Realms
Beginners: Yes, level 1 characters provided

Description: While digging new drainage just out side of town an ancient metal chest was unearthed. It was so rusted that it cracked to pieces when the pick of the worker struck it thus revealing its presence...and it's contents. The Engineers Guild roped off the site and summoned the town mayor, Lord Brent. Upon arrival Brent sees the artifact and proclaims, "By the Gods it can't be...but yes it's the missing Stone of Velmiron! Now it must be joined with the others. But who can I trust with such a quest?"

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Event: RPG24 Lost and Found 3
GM: Bob Ross
Time Slot: 6 (Saturday, 8 PM)
Duration: 4 hours
Max. # of Players: 6
Game System: D&D 4 Edition - Forgotten Realms
Beginners: Yes, level 1 characters provided

Description: Missing for two ten days is Roland Heartwood, the teenage son of a wealthy Lord. Recently some farmers, while searching for the missing young man, came upon a gold medallion in a briar-thick area of back land. It bore the crest of their employer, Lord Heartwood. "This belonged to Roland!" burst the encouraged father. "Oh no! He was in the Dark Fallow! Oh no! He must have found the vault!" The heroes see the post for help and answer the call.

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Event: RPG25 Eclipse Phase: Player's choice
GM: David Cooper
Time Slot: 6 (Saturday, 8 PM)
Duration: 4 hours
Max. # of Players: 6
Game System: Eclipse Phase
Beginners: Yes, characters provided

Description: The GM has a library of introductory adventures ready to go and the players will decide at the table which one to play.

Eclipse Phase takes place in a rich sci-fi background where humanity has been driven from its home. Your mind is software, your body is a shell.

You don't need to have any experience with Eclipse Phase to play this session. A pre-generated character will be provided and the rules and setting explained.
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Event: RPG26 Resolute Silence
GM: Justin Dunmire
Time Slot: 7 [M2] (Sunday, 12 AM)
Duration: 4 hours
Max. # of Players: 6
Game System: Star Wars Saga Edition
Beginners: Yes, characters provided

Description: Several months ago, one of our Assault Ships, the Resolute, was commandeered by Separatists and has since been used to strike behind our lines through hit-and-run tactics and subterfuge. Because of their spies, we have been unable to stay on their tail long enough to set a trap.

2 days ago, we intercepted a distress signal from the Resolute. She is without power, drifting on the edge of the lines. Your team is being dispatched to retake the Resolute or, if unable to retake her, scuttle her so she can't cause anymore damage. But be careful: She still has a compliment of droids onboard, and the enemy has received the same distress signal. At this point, it's a race to see who can take the ship first. Thousands of lives may hang in the balance, not to mention the fate of the war.

Good luck, and May the Force Be With You!
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Event: RPG27 Dark Heresy: Dossiers
GM: Joshua E Loomis
Time Slot: 6 (Saturday, 8 PM)
Duration: 4 hours
Max. # of Players: 6
Game System: Dark Heresy
Beginners: Yes

Description: In the grim darkness of the far future, the Emperor wants YOU. Acolytes are being conscripted into the Inquisition every day, to assist the hunters of witches, daemons and xenos in bringing the justice of the Imperium to the lawless Calixis Sector. Choose your career path from the available dossiers, and prepare yourself for adventure, horror and action beyond the realms of imagination... if you survive. The Emperor Protects.
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Event: RPG28 Torn Apart By Radiation Wraiths
GM: Joshua E Loomis
Time Slot: 3 [M1] (Saturday, 12 AM)
Duration: 4 hours
Max. # of Players: 5
Game System: Maschine Zeit
Beginners: Yes

Description: Maschine Zeit is a science fiction horror game, set in devastated stations suspended far above earth's surface. Explorers go to take valuables from the dead, to mine rare minerals from the stations or to collect the information needed to give proper funerals to the dead. The explorers are in for a surprise when they realize that many of the people didn't go away completely upon death. Their spirits are bound to the destroyed machines that brought their deaths. You never know the truth about a person until they're bleeding out in front of you.
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Event: RPG29 City of Sores
GM: Joshua E Loomis
Time Slot: 5 (Saturday, 2 PM)
Duration: 4 hours
Max. # of Players: 4
Game System: Amaranthine
Beginners: Yes

Description: Are we more than what we seem? We all walk around in similar skins, physical forms that are at once miracles of evolution and unremarkable slabs of gradually decaying meat. For ages man has posited that their existences reach beyond the ticking clock under which we all live. Man has sought gods, crafted timeless works, birthed and fathered the sciences, all in the name of creating something that lasts. Every individual knows on a basic level that our time in the world is fleeting, and at one point or another we wonder if there’s more than what we have before us. Imagine, for a moment, that the answer is “yes”. Amaranthine is an exploration of this answer.
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Event: RPG30 Angels Event
GM: John Swalla
Time Slot: 4 (Saturday, 9 AM)
Duration: 4 hours
Max. # of Players: 6
Game System: D&D 3.5
Beginners: Yes

Description: The dark elves have been working together with Gnolls; Their goal is to open a gate to the abyss and let chaos reign. Your mission is to stop them from opening the gate. This is a prelude to the Angels/Dark Elves Event PVP.
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Event: RPG31 Angels / Dark Elves Event PVP
GM: John Swalla
Time Slot: 5 (Saturday, 2 PM)
Duration: 4 hours
Max. # of Players: 6
Game System: D&D 3.5 using Steve's Crit. hit/miss chart
Beginners: Yes

Description: The gate to the Abyss has been opened and the denizens are emerging. Stop them and close the gate before it's too late. Oh, and KILL those dark elves, if you can! :D
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Event: RPG32 Cenotaph Of The Serpent
GM: George Strayton
Time Slot: 2 (Friday, 8 PM)
Duration: 4 hours
Max. # of Players: 6
Game System: The Secret Fire RPG
Beginners: Yes

Description: Your party has assembled in Ragged Point, a small port town of roughly 2,000 inhabitants, a mixture of farmers, fishermen, sailors, and tradesmen. You’ve come in search of a lost tower located somewhere deep in the nearby swamp, the Cenotaph of the Serpent. You’ve all heard the rumors. Vaults filled with gold and gems. Arsenals of magical weapons. And greatest of all, the Serpent’s Heart, an artifact of tremendous and ancient power. But the Cenotaph has its perils as well: The Hall of Scales, The Sanctum of the Evil Eye, The Chamber of the Endless Snake. Those souls brave or perhaps foolish enough to have set out in search of the Cenotaph have failed to return. And the lucky handful who did survive did not come back whole in body or spirit. You’ve begun to wonder whether anyone can endure the dangers of the Cenotaph and win its treasures....

Get a sneak peek at a forthcoming scenario from Secret Fire Games! Characters provided or bring your own 1st to 3rd level PC. No experience necessary. Here's your chance to test drive the critically acclaimed, DriveThruRPG-bestselling roleplaying game! (See www.secretfiregames.com for more.)
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Event: RPG32 Lost Shrine Of The Dragon King
GM: George Strayton
Time Slot: 5 (Saturday, 2 PM)
Duration: 4 hours
Max. # of Players: 6
Game System: The Secret Fire RPG
Beginners: Yes

Description: In the wilderness of the Barbarian Lands lies the ancient temple of a long-dead cult of demon-worshippers. Tales tell of vile rites performed in the depths of the impenetrable stronghold and of the great treasures and talismans hoarded by the cult in the deepest vaults. Many have set forth in search of the dungeon, but none have returned. Woe to those who dare seek the Lost Shrine of the Dragon King.

Get a sneak peek at a forthcoming scenario from Secret Fire Games! Characters provided or bring your own 1st to 3rd level PC. No experience necessary. Here's your chance to test drive the critically acclaimed, DriveThruRPG-bestselling roleplaying game! (See www.secretfiregames.com for more.)
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Event: RPG33 WG6 Isle Of The Ape by Gary Gygax
GM: George Strayton
Time Slot: 6 (Saturday, 8 PM)
Duration: 4 hours
Max. # of Players: 6
Game System: The Secret Fire RPG
Beginners: Yes

Description: "You stand before a great throne of lapis lazuli. The massive chamber is also blue, even the air has an indigo quality, perhaps from the strangely convoluted coils of smoke rising from the braziers of azure metal. Encompassed by the great chair is a man whose presence inspires awe, Tenser the Archmage. High above the City of Greyhawk, somewhere upon the lonely south coast of the Nyr Dyv, you and your associates trekked to answer a summons that could not be taken lightly. You are about to begin a quest to a mysterious island where lies the fabled Crook of Rao. Only the bravest can face the isle's obscure jungles, its most fearsome monsters, and its ultimate secret. Can you survive where even the mighty followers of Tenser have failed?"

Get a sneak peek at a forthcoming scenario from Secret Fire Games! Characters provided or bring your own 1st to 3rd level PC. No experience necessary. Here's your chance to test drive the critically acclaimed, DriveThruRPG-bestselling roleplaying game! (See www.secretfiregames.com for more.)
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Event: RPG34 Dwellers Of The Imperial Undercity
GM: George Strayton
Time Slot: 8 (Sunday, 9 AM)
Duration: 4 hours
Max. # of Players: 6
Game System: The Secret Fire RPG
Beginners: Yes

Description: Seven days' journey into the burning fine sands of the Great Silt Sea lies the ancient Temple of the Crocodile God, long-abandoned (ever since the devastation of the area that led to its current state), but recently re-inhabited by a secret cabal of Evil Wizards and Druids seeking to revive the cult, with the long-term goal of dominating the world. Can a party of adventurers defeat the sect before it grows too large and win the treasure the group has gathered already, or will they find their doom, their bones left to erode by the whipping winds of the Silt Sea...?

Get a sneak peek at a forthcoming scenario from Secret Fire Games! Characters provided or bring your own 1st to 3rd level PC. No experience necessary. Here's your chance to test drive the critically acclaimed, DriveThruRPG-bestselling roleplaying game! (See www.secretfiregames.com for more.)
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Event: RPG35 Drow Event: Escape From the Lower Plains
GM: Steve Heitzer
Time Slot: 5 (Saturday, 2 PM)
Duration: 4 hours
Max. # of Players: 10
Game System: D&D
Beginners: Yes, characters provided by GMs

Description: When a party of Drow find themselves trapped in the lower plains after destroying an artifact, releasing a major dark power... Can a successful rescue being fought by the rescue force succeed before its too late? This is another installment of the Drow events. Pre-registration recommended. New players welcome! This is a Drow event where occasionally player may turn on other players, so be warned....
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